Armour




Armour
Combat Factor
Modifiers / Notes
No body armour, but most combatants are assumed to wear a helmet.
0

Effective body armour, flak jacket, etc.
+1
To Shot At and Hand-to-Hand, not Shooting nor v ABC (nor Psi).
Move -½ for infantry, -1 for Cavalry.
Stealth may be -1.
Full, effective body armor.
+2
To Shot At and Hand-to-Hand, not Shooting, nor v ABC (nor Psi).
Move -1 for infantry, -2 for Cavalry.
Stealth at least -1.
Improvised or inferior gas mask.
+1
v ABC only.
Perception -1.
Gas mask.
+2
v ABC only.
Perception -1.
Full ABC protection.
+3
v ABC only.
Move -½ for infantry, -1 for Cavalry.
Perception -1.
Vehicular armour, etc.
Variable
Typically on an AFV, but also some other vehicles, frontal Artillery protection and structures. See Vehicles.

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